Siru's Party EXP Calculator
Player · Party
My Level
Current EXP (within level)
Party Member Level
EXP needed for next level:
-
· Remaining EXP:
-
My Lv:
-
· Party Member:
-
· Average:
-
Remaining 100.0%
🌙 Dark
☀️ Light
Buffs / Options
EXP Coupon
0%
Family Month Event
👨👩👧👦
Family Month Event +100%
OFF
Include Boss EXP
👑
Include Bosses
OFF
Cash Weapon
💎
Cash Weapon +5%
OFF
Card
🃏
Own All Cards
OFF
Total Multiplier (reference):
1.00x
* Card bonus applies only when the card for that specific monster is checked.
Recommended Hunting Maps (Party)
Recommended maps based on your current average level
Top 3 Efficiency Picks (based on current options & party)
Map Selection (Region → Sub-map)
1-Map Hunt
2-Map Hunt
Reset Custom
Map B Link:
Off (free selection)
Previous map of A
Next map of A
* When link mode is on, changing A will automatically move B to the previous/next map.
Region (A)
Map (A)
Region (B)
Map (B)
Total kills per pull on selected map(s) (A+B):
-
· Total EXP per pull:
-
· Solo per pull:
-
· Party/Solo Ratio:
-
Monster (Card)
Level
Count (per pull)
Custom (party 1 kill)
Party EXP / kill
Solo EXP / kill
EXP per pull (party)
EXP per pull (solo)
Time per pull
min
sec
Delay sec (+)
Auto deduct
Measure one pull speed
Pulls needed to level up:
-
Estimated total time:
-
Solo pulls needed:
-
Solo estimated time:
-
Start Timer
Time Left:
00일 00:00:00
Pulls left until level up: -
Change the button theme with swatches. (With Auto Deduct ON, EXP is deducted every cycle.)
Monster Recommendations (Party)
Monster
Level (Δ)
Efficiency (%)
EXP / kill
Kills to level up
Pulls on selected map
Estimated time (min)
Calculation Rules
Party bonus +32.2% → average-level efficiency → level-ratio split → personal buffs (coupon/event/card/cash), with
floor
applied at each step.
EXP per pull on the selected map = ∑(EXP per kill for each monster × monster count on that map). In 2-map mode, A+B are combined.
Level-difference efficiency is based on Monster Lv − Average Lv. Range +3 to −1 = 100%, +2 = 110%, +1 = 105%, etc.
If the level difference is −11 or lower, or +8 or higher, that monster's EXP is always calculated as 1
.
Card bonus bands: based on total coupon % (0/50/100/200+), the bonus is 10/15/20/30% when you own that monster's card.
When Include Bosses is ON, boss count is multiplied by 0.5.
Required pulls/time are rounded up. Progress is reflected when clicking the button or using auto deduction.
EXP Calculator